Discraft Disc Golf Paul McBeth Signature ESP Buzzz SS Midrange 5/4/-2/1 - Choose
Description
The Discraft ESP Buzzz SS midrange is a Buzzz that flies like it's well-seasoned right out of the box, molded in ESP plastic. It's built for Buzzz fans and players who want buttery anhyzers, and it's at its best on pinpoint gaps and smooth anhyzers. This listing is the Paul McBeth Signature Series release of the Buzzz SS. Paul McBeth is a 6x PDGA World Champion.
ESP Plastic
ESP is Discraft's premier opaque, swirled plastic. It balances a gummy-yet-firm, tacky grip with high durability, which makes it a favorite for all-around everyday play. Your Buzzz SS in ESP will hold its flight well over time while giving you more grip than Discraft's harder Z plastic.
The Mold
The Buzzz SS flies like a well-seasoned Buzzz right out of the box. Use it to hit pinpoint gaps and take advantage of its glide for super smooth, buttery anhyzers. It has a similar grip to the Buzzz with less stability.
Stability
The Buzzz SS is stable-to-understable. Understable discs turn away from your throwing arm at speed, making turnovers and hyzer-flips easier and helping lower-power players fly straight. For right-hand backhand (RHBH) throwers, it tends to drift right during the fastest part of its flight, then shows a gentle fade back to the left at the end. Left-hand backhand (LHBH) throwers will see the mirror image, drifting left early and fading right at the end. Forehand flights flip that pattern: right-hand forehand (RHFH) follows the LHBH line and left-hand forehand (LHFH) follows the RHBH line. It suits beginners who need help getting straight flights as well as advanced players who want to shape turnovers.
Flight Numbers
| Rating | Value | What it means |
|---|---|---|
| Speed | 5 | Midrange speed that rewards smooth form over raw power. |
| Glide | 4 | Moderate glide that carries without sailing past the target. |
| Turn | -2 | Noticeable turn to the right (RHBH) at speed, great for turnovers and hyzer-flips. |
| Fade | 1 | Very little fade, so it finishes nearly straight. |
Flight Chart
Other Buzzz SS Discs Available
Looking for a different plastic, stamp, or player edition? Here are the other Buzzz SS listings in our shop.
| Product | Plastic | Flight Numbers |
|---|---|---|
| ESP Buzzz SS | ESP | 5/4/-2/1 |
| ESP FLX Buzzz SS | ESP FLX | 5/4/-2/1 |
| Paige Shue Signature Z Line Buzzz SS | Z | 5/4/-2/1 |
| Seasonal Mega-Glo Buzzz SS | Mega-Glo | 5/4/-2/1 |
| Z Line Buzzz SS | Z | 5/4/-2/1 |
| Z Line Fly Dye Buzzz SS | Z Fly Dye | 5/4/-2/1 |
| Z Line Buzzz SS with Spirit of Detroit Stamp | Z | 5/4/-2/1 |
Discs That Pair Well With the Buzzz SS
- Discraft ESP Malta (5/4/1/3): An overstable midrange for wind and forehands.
- Discraft ESP Malita (5/5/-1/1): An overstable midrange for wind and forehands.
- Discraft ESP Comet (4/5/-2/1): A legendary straight-flying approach midrange.
- Discraft Putter Line Hard Fierce (3/4/-2/0): An understable putter for turnover approaches.
FAQ
Is the Discraft Buzzz SS good for beginners?
Yes. The Buzzz SS's understable flight helps newer players get straight, easy distance.
Is the Discraft Buzzz SS overstable?
No. The Buzzz SS is stable-to-understable, rated 5/4/-2/1. Its turn makes it a better fit for turnovers and hyzer-flips than hard fades.
What's the difference between ESP and Z plastic?
ESP is opaque and swirled with a gummy-yet-firm, tacky grip. Z is harder, translucent, and glossy, with maximum durability that holds its original flight for years.
Does the Paul McBeth Signature Series Buzzz SS fly differently than the standard Buzzz SS?
No. The Paul McBeth Signature Series release uses the same Buzzz SS mold and is rated 5/4/-2/1, just like the standard Buzzz SS. What's different is the stamp and edition, so you get the same flight with a collectible look. Plastic can still change the feel and grip slightly.
What disc is similar to the Discraft Buzzz SS?
The Discraft Buzzz (5/4/-1/1) is the more stable original.
How far does the Discraft Buzzz SS fly?
With an average arm, expect roughly 275 feet. Distance depends heavily on your power and form, so stronger throwers will go farther and newer players shorter.
Description
The Discraft ESP Buzzz SS midrange is a Buzzz that flies like it's well-seasoned right out of the box, molded in ESP plastic. It's built for Buzzz fans and players who want buttery anhyzers, and it's at its best on pinpoint gaps and smooth anhyzers. This listing is the Paul McBeth Signature Series release of the Buzzz SS. Paul McBeth is a 6x PDGA World Champion.
ESP Plastic
ESP is Discraft's premier opaque, swirled plastic. It balances a gummy-yet-firm, tacky grip with high durability, which makes it a favorite for all-around everyday play. Your Buzzz SS in ESP will hold its flight well over time while giving you more grip than Discraft's harder Z plastic.
The Mold
The Buzzz SS flies like a well-seasoned Buzzz right out of the box. Use it to hit pinpoint gaps and take advantage of its glide for super smooth, buttery anhyzers. It has a similar grip to the Buzzz with less stability.
Stability
The Buzzz SS is stable-to-understable. Understable discs turn away from your throwing arm at speed, making turnovers and hyzer-flips easier and helping lower-power players fly straight. For right-hand backhand (RHBH) throwers, it tends to drift right during the fastest part of its flight, then shows a gentle fade back to the left at the end. Left-hand backhand (LHBH) throwers will see the mirror image, drifting left early and fading right at the end. Forehand flights flip that pattern: right-hand forehand (RHFH) follows the LHBH line and left-hand forehand (LHFH) follows the RHBH line. It suits beginners who need help getting straight flights as well as advanced players who want to shape turnovers.
Flight Numbers
| Rating | Value | What it means |
|---|---|---|
| Speed | 5 | Midrange speed that rewards smooth form over raw power. |
| Glide | 4 | Moderate glide that carries without sailing past the target. |
| Turn | -2 | Noticeable turn to the right (RHBH) at speed, great for turnovers and hyzer-flips. |
| Fade | 1 | Very little fade, so it finishes nearly straight. |
Flight Chart
Other Buzzz SS Discs Available
Looking for a different plastic, stamp, or player edition? Here are the other Buzzz SS listings in our shop.
| Product | Plastic | Flight Numbers |
|---|---|---|
| ESP Buzzz SS | ESP | 5/4/-2/1 |
| ESP FLX Buzzz SS | ESP FLX | 5/4/-2/1 |
| Paige Shue Signature Z Line Buzzz SS | Z | 5/4/-2/1 |
| Seasonal Mega-Glo Buzzz SS | Mega-Glo | 5/4/-2/1 |
| Z Line Buzzz SS | Z | 5/4/-2/1 |
| Z Line Fly Dye Buzzz SS | Z Fly Dye | 5/4/-2/1 |
| Z Line Buzzz SS with Spirit of Detroit Stamp | Z | 5/4/-2/1 |
Discs That Pair Well With the Buzzz SS
- Discraft ESP Malta (5/4/1/3): An overstable midrange for wind and forehands.
- Discraft ESP Malita (5/5/-1/1): An overstable midrange for wind and forehands.
- Discraft ESP Comet (4/5/-2/1): A legendary straight-flying approach midrange.
- Discraft Putter Line Hard Fierce (3/4/-2/0): An understable putter for turnover approaches.
FAQ
Is the Discraft Buzzz SS good for beginners?
Yes. The Buzzz SS's understable flight helps newer players get straight, easy distance.
Is the Discraft Buzzz SS overstable?
No. The Buzzz SS is stable-to-understable, rated 5/4/-2/1. Its turn makes it a better fit for turnovers and hyzer-flips than hard fades.
What's the difference between ESP and Z plastic?
ESP is opaque and swirled with a gummy-yet-firm, tacky grip. Z is harder, translucent, and glossy, with maximum durability that holds its original flight for years.
Does the Paul McBeth Signature Series Buzzz SS fly differently than the standard Buzzz SS?
No. The Paul McBeth Signature Series release uses the same Buzzz SS mold and is rated 5/4/-2/1, just like the standard Buzzz SS. What's different is the stamp and edition, so you get the same flight with a collectible look. Plastic can still change the feel and grip slightly.
What disc is similar to the Discraft Buzzz SS?
The Discraft Buzzz (5/4/-1/1) is the more stable original.
How far does the Discraft Buzzz SS fly?
With an average arm, expect roughly 275 feet. Distance depends heavily on your power and form, so stronger throwers will go farther and newer players shorter.