Innova Disc Golf DX Invader Putting Disc 3/2/0/1 - Choose Exact Disc
Description
The Innova DX Invader putter is Innova's best approach and driving putter for narrow fairways, molded in DX plastic. It's built for players who want a predictable, reliable flight, and it's at its best on approaches and putter drives. If you're shopping for a dependable Invader for your bag, this DX run is a great place to start.
DX Plastic
DX is Innova's value plastic, offered in the widest selection of models and weights. It provides excellent grip in a variety of weather, and it wears in with use, gradually taking on new flight characteristics. Many top pros carry several DX discs of their favorite models for different flight patterns.
The Mold
The Invader is Innova's best approach and driving putter for narrow fairways, with a reliable finish.
Stability
The Invader is stable. Stable discs fly straight for most of their flight and finish with a dependable fade. For right-hand backhand (RHBH) throwers, it flies straight with a reliable fade to the left at the end. Left-hand backhand (LHBH) throwers will see the mirror image, with the fade finishing to the right. Forehand flights flip that pattern: right-hand forehand (RHFH) follows the LHBH line and left-hand forehand (LHFH) follows the RHBH line. It suits players of every skill level who want a predictable flight.
Flight Numbers
| Rating | Value | What it means |
|---|---|---|
| Speed | 3 | Slow putter speed, easy to control without much power. |
| Glide | 2 | Very little glide, so it drops and stops near its target. |
| Turn | 0 | No high-speed turn, so it holds its line early in flight. |
| Fade | 1 | Very little fade, so it finishes nearly straight. |
Flight Chart
Other Invader Discs Available
Looking for a different plastic, stamp, or edition? Here are the other Invader listings in our shop.
| Product | Plastic | Flight Numbers |
|---|---|---|
| Halo Star Invader | Halo Star | 3/2/0/1 |
| Star Invader | Star | 3/2/0/1 |
| XT Invader | XT | 3/2/0/1 |
Discs That Pair Well With the Invader
- Innova DX Rhyno (2/1/0/3): An essential low-glide putter for windy short shots.
- Innova DX Mirage (3/4/-3/0): A high-glide putter with a smooth, gentle landing.
- Innova DX Roc3 (5/4/0/3): A fast, straight Roc.
- Innova DX Mako3 (5/5/0/0): A straight-flying, dead-neutral midrange.
FAQ
Is the Innova Invader good for beginners?
Yes. The Invader's predictable flight makes it easy to trust as you learn.
Is the Innova Invader overstable?
Not really. The Invader is stable, rated 3/2/0/1, so it flies straight with a dependable fade rather than the hard hook of an overstable disc.
What's the difference between DX and Champion plastic?
DX is affordable and grippy and wears in over time. Champion is clear, firmer, and far more durable, holding its flight much longer.
What disc is similar to the Innova Invader?
The Innova Aviar3 (3/2/0/2) is a flat-topped, stable putter for short drives and upshots.
How far does the Innova Invader fly?
With an average arm, expect roughly 240 feet. Distance depends heavily on your power and form, so stronger throwers will go farther and newer players shorter.
Description
The Innova DX Invader putter is Innova's best approach and driving putter for narrow fairways, molded in DX plastic. It's built for players who want a predictable, reliable flight, and it's at its best on approaches and putter drives. If you're shopping for a dependable Invader for your bag, this DX run is a great place to start.
DX Plastic
DX is Innova's value plastic, offered in the widest selection of models and weights. It provides excellent grip in a variety of weather, and it wears in with use, gradually taking on new flight characteristics. Many top pros carry several DX discs of their favorite models for different flight patterns.
The Mold
The Invader is Innova's best approach and driving putter for narrow fairways, with a reliable finish.
Stability
The Invader is stable. Stable discs fly straight for most of their flight and finish with a dependable fade. For right-hand backhand (RHBH) throwers, it flies straight with a reliable fade to the left at the end. Left-hand backhand (LHBH) throwers will see the mirror image, with the fade finishing to the right. Forehand flights flip that pattern: right-hand forehand (RHFH) follows the LHBH line and left-hand forehand (LHFH) follows the RHBH line. It suits players of every skill level who want a predictable flight.
Flight Numbers
| Rating | Value | What it means |
|---|---|---|
| Speed | 3 | Slow putter speed, easy to control without much power. |
| Glide | 2 | Very little glide, so it drops and stops near its target. |
| Turn | 0 | No high-speed turn, so it holds its line early in flight. |
| Fade | 1 | Very little fade, so it finishes nearly straight. |
Flight Chart
Other Invader Discs Available
Looking for a different plastic, stamp, or edition? Here are the other Invader listings in our shop.
| Product | Plastic | Flight Numbers |
|---|---|---|
| Halo Star Invader | Halo Star | 3/2/0/1 |
| Star Invader | Star | 3/2/0/1 |
| XT Invader | XT | 3/2/0/1 |
Discs That Pair Well With the Invader
- Innova DX Rhyno (2/1/0/3): An essential low-glide putter for windy short shots.
- Innova DX Mirage (3/4/-3/0): A high-glide putter with a smooth, gentle landing.
- Innova DX Roc3 (5/4/0/3): A fast, straight Roc.
- Innova DX Mako3 (5/5/0/0): A straight-flying, dead-neutral midrange.
FAQ
Is the Innova Invader good for beginners?
Yes. The Invader's predictable flight makes it easy to trust as you learn.
Is the Innova Invader overstable?
Not really. The Invader is stable, rated 3/2/0/1, so it flies straight with a dependable fade rather than the hard hook of an overstable disc.
What's the difference between DX and Champion plastic?
DX is affordable and grippy and wears in over time. Champion is clear, firmer, and far more durable, holding its flight much longer.
What disc is similar to the Innova Invader?
The Innova Aviar3 (3/2/0/2) is a flat-topped, stable putter for short drives and upshots.
How far does the Innova Invader fly?
With an average arm, expect roughly 240 feet. Distance depends heavily on your power and form, so stronger throwers will go farther and newer players shorter.